What is a zone experience modifier (ZEM)?
If all things were equal, you would receive an equal amount of XP for killing equivalent mobs in different zones. This is not the case. Some zones give a higher amount of experience than others. Some zones actually give a significantly lower amount of experience. Just to be confusing, this is not the same as the Hot Zone system that is currently in use on the PC side of EverQuest, thought some people on Al’Kabor use that term when they mean ZEM.
Additionally, Al’Kabor has a server wide experience bonus that is based on the number of players grouped. This bonus is 20% for a solo player and reaches 80% for groups of 5 or 6. (This could alternately be viewed as an additional 20% across the board experience bonus, as grouping bonuses exist on PC servers.)
So, what are the ZEMs for the different zones? There are a couple ways that the modifiers have been categorized:
Original Source: http://www.eqmac.com/forums/viewtopic.php?f=33&t=7446
ANTONICA
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Befallen 160
Blackburrow 100
East Commons 75
East Freeport 75
East Karana 75
Erud’s Crossing
Everfrost 75
Feerrott 75
Gorge of King Xorbb 75
Gukta 100
Halas 100
High Keep 150
Highpass Hold 80
Innothule Swamp 75
Kithikor Woods 75
Lake Rathe 75
Lavastorm Mountains 75
Lower Guk 80
Misty Thicket 75
Nagafen’s Lair 80
Najena 130
Nektulos 75
Neriak Commons 100
Neriak Foreign Quarter 100
Neriak Third Gate 100
North Freeport 100
North Karana 75
North Qeynos 75
North Ro 75
Oasis of Marr 75
Ocean of Tears
Ogguk 100
Permafrost 90
Qeynos Hills 75
Rathe Mountains 75
Rivervale 100
Runny Eye 100
Solusek’s Eye 130
South Karana 75
South Ro 75
Splitpaw Lair 90
Surefall Glade 100
Upper Guk 150
West Commonlands 75
West Freeport 75
West Karana 75
FAYDWER
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Ak’Anon 100
Butcherblock Mountains 75
Castle Mistmoore 90
Crushbone 160
Dagnor’s Cauldron 75
Felwithe 100
Greater Faydark 75
Kaladim 100
Kedge Keep 100
Kelethin 100
Steamfront Mountains 75
Lesser Faydark 75
Ocean of Tears
Unrest 130
ODUS
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Erudin 100
Kerra Isle 90
Paineel 75
Toxxulia Forest 75
KUNARK
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Burning Woods 75
Cabilis 100
Charasis 85
Chardok 85
City of Mist 85
Dalnir
Dreadlands 75
Emerald Jungle 75
Field of Bone 75
Fironia Vie 75
Frontier Mountains 75
Kaesora 110
Karnor’s Castle 85
Kurn’s Tower 150
Lake of Ill Omen 60
The Mines of Nurga
Sebilis 85
Skyfire Mountains 80
Swamp of No Hope 75
The Overthere 75
Timourous Deep
Temple of Droga
Trakanon’s Teeth 75
Veeshan’s Peak
Warsliks Woods 75
VELIOUS
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Cobalt Scar 75
Crystal Caverns 85
Dragon Necropolis 85
Eastern Wastes 75
Great Divide 75
Iceclad Ocean 75
Icewell Keep 85
Kael Drakkel 85
Temple of Veeshan
Siren’s Grotto 85
Skyshrine 85
Sleeper’s Tomb 90
Thurgadin 85
Tower of Frozen Shadow 85
Velketor’s Labyrinth 85
Wakening Lands 75
Western Wastes 80
BY LEVEL
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1-10
Field of Bone
Befallen (160 ZEM good for like lvl 4-10)
10-18 Kurns (160 ZEM)
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18-30
Unrest (130 ZEM)
High Hold Keep goblins (150 ZEM)
Solsek A goblins (130 ZEM)
Upper Guk (130 ZEM)
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30-40
HHK Goblins (bottom floor raiders give xp to 40)
Sol A Gnomes (130 ZEM, trashes gnome factions but great loot)
Kaesora (130 ZEM good loot and lots of pulls but risky)
Overthere (No Zem, but VERY safe and consistent xp for soloing and duoing, set up by Skyfire zone line)
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40-50
HHK Nobles (160 ZEM but trashes faction with Freeport and Bards. Rogues cant do epic)
Velketor’s labrinth (no ZEM but good loot and easy kills, need full group at lower 40s)
Kael (no ZEM but good faction if grouped. low 40s will need full group)
City of Mist (no ZEM and crappy loot but the number of pulls is limitless, perfect for PLing)
Lower Guk (no ZEM, decent loot, risky pulls and kind of dangerous)
Cobalt Scar (Kill wyverns for hides)
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50-60
Velk’s (Spiders get bad at upper 50s but Kobolds are awesome XP)
Sebilis (Juggs are best XP in game for this guild period)
Kael