Vintage

An EQ Mac Progression Guild on Al'Kabor

Chat Commands

GENERAL COMMANDS:

/help [emote/guild/normal] – Shows the player all of the commands available in area specified.

/hidecorpses [all/none/allbutgroup] – This command allows the player to choose to not see other player’s corpses in-game.  This allows for less lag in situations where there are many corpses around. Keep in mind that the all and the allbutgroup options will hide NPC corpses. Your own corpse is never hidden. The default is none.

/ignore – Will block all text from that character.

/inspect [ON/OFF] – Toggles on and off your ability to inspect others with a right-click of the mouse. Use this toggle if you use the mouse for movement and find yourself accidentally inspecting others.

/invite [target] – Invites targeted player into a group. This command can only be executed by the group leader.

/invwinlabels – For Velious subscribers only. This command toggles on and off the descriptions for the full screen mode inventory.

/language – Returns the number of the language that you are currently speaking. /language [help] returns a list of languages and their identification number. /language [#] sets the current language.

/lfg [ON/OFF] – Indicates that you are “Looking for a Group” in the /who and “/who all” lists.

/log [ON/OFF]- Logs all text locally to the user’s machine. The file that is generated can be found in your EverQuest directory. The format of the filename is eqlog_(server #)_(character name).txt.

/location or /loc – Displays the character’s current location coordinates within the zone. The location will show as x, y, z.

/loot – Allows the character to loot a corpse from a short distance. The corpse must be targeted when performing this command. You can achieve the same result by right clicking on a corpse.

/lootnodrop [ALWAYS/SOMETIMES/NEVER] – This command is used to specify how you loot no drop items on corpses. Always is default and will cause a prompt box to always be shown when looting no drop items. Set to sometimes so only items not usable by your character will show a prompt box. When you have this set to never, you will never get a confirmation box to see if you want to loot or not.

/me – Same as /em

/mousespeed [0-3] – Changes the mouse travel speed across the monitor. 3 is the maximum setting (the higher the number the faster the mouse moves). Don’t set this above 3. Your mouse will move too quickly and you will probably not be able to play.

/msg – This is the same as using /Tell.

/note – Allows the player to write notes when in-game to be referenced later out of game. This creates a notes.txt file of the text. Each line of text sent using /note is appended to the end of this file. There is a maximum number of 455 characters when creating a note.

/ooc – allows you to say something as yourself, not as your character, heard throughout the zone. Please only use this channel for out of character speech, and please try to limit your out of character speech to this channel.

/petition – Used to request assistance from a GM. The more detailed is, the quicker the assistance can be rendered. To prevent ‘spamming’ of the petition queue, each character can only send in one petition (for as  long as that petition is in the queue).

/played – Returns the birth date and hours played for the current character.

/quit – Immediately exits the game. However, when you exit in this manner, your character has not ‘camped out’ in the proper fashion, and he or she will remain in the game world for a short period after you have quit. Your character will be under the control of the server, and may very well die while you are not there to tell it what to do. So only use this command when you are in a rush to leave the game or are in an in-game situation that you can’t get out of with the standard sit and camp method. The risk you take when using this shortcut to exit the game is all yours.

/random [x, x y] – /random x generates a random number between 0 and x. /random x y will generate a random number between x and y. This can be used to decide things randomly, for instance, who gets a recently acquired treasure.

/reply – If a “/tell” is received, the user may respond by using this command. /reply will reply to the very last person to send you a /tell.

/report – Allows a player to report the text that is currently being displayed in the chat window. If you
are reporting harassment, bad language, threats, or other actions by another player, use their character name for the in the report. If you are reporting falling for 10,000 points damage, or other irregularities that affect your character, then use your character’s name. You should then use /petition and let a GM know that you have used /report so that they will know to look for your reported text. To prevent ‘spamming’, you can only send one report at a time. You can do another /report only after zoning. Please make sure to have the text you want to report in the chat window when you use this command, /report will only send the bottom ten lines of text that are actually shown in your chat window. Use Shift-Page Up and Shift-Page Down to move through your chat text until you see the text you want to report.

/resetwindows – Used to reset to default the locations on-screen for the different Graphical User Interface (GUI) boxes.

/reverb [ON/OFF] – Toggles the reverb (echo) sounds on or off.

/reversesound – This command will reverse the left and right channel for your sound.

/roleplay [ON/OFF] – Hides your race, class, and location while still displaying your guild tag, and turns your name purple to indicate that you prefer to remain “in-character”.

/serverfilter [ON/OFF] – Allows player to turn off or on packet messages from other players, allowing for less lag in raid situations.

/shout – Shouted text is seen across entire zone. Shout is an ‘in-character’ channel, so please keep your speech in this channel in character.

/shownames [ON/OFF] – turns on or off visible names above PC’s and NPC’s heads.

/showspelleffects [ON/OFF] – Toggles spell effects (visuals) on or off.

/sit [ON/OFF] – Causes your character to sit or stand.

/split # # # # – splits a defined amount of money with your group members in the same zone: platinum, gold, silver, & copper respectively…i.e. /split 4 4 2 0 splits 4 plat, 4 gold, 2 silver, and 0 copper with the rest of the group. For example, /split 4 will only split 4 platinum with your group members. /split 0 0 0 200 will split 200 copper pieces with your group.

/stopsong – Bards can use this command in hotkeys to stop singing their songs.

/surname – Players with a character level 20 or over may use this command to assign a last name to their character. Once you have chosen a last name, you will not be able to change it. So make certain that you choose a name that you like and make certain that the name meets the requirements for our naming policy.

/targetgroupbuff – This command toggles on and off when issued. When on, all group buff spells you cast will require a target but will affect everyone grouped (and in range) with that target, even if it is not your own group. When it is off your group buff spells will act normally. This will only work with group buffs that have a duration, and will not affect heals, portals, change form spells or spells cast from items.

/tgb on – Same as above.

/tell – The text is seen by the named character anywhere in the game.

/time – gives you the time of day in Norrath and your local time (based on the clock on your computer).

/trackfilter (Ranger only) [Red/Yellow/White/Blue/Green]) – Specify here what NPC /con colors you do not want to see in your tracking display. For example, /trackfilter Red will remove all ‘red’ (dangerous) NPCs from your tracking display.

/trackplayers [ON/OFF] – Allows those with the tracking skill to indicate whether or not they want player characters to show up in their tracking list.

/tracksort – (Ranger Only) [Normal/Distance/Consider/Rdistance/Rconsider] – This is used by Rangers to control how their tracking display sorts targets. Normal is by how long they have been in the zone (oldest NPCs first), Distance will put the closest NPC on top of the tracking list, Consider will put the highest level NPCs on top, Rdistance will have the closest NPC listed last, Rconsider has the tracking list from low level on top to high level below.

/usercolor [Chat Type] Rvalue Gvalue Bvalue. – For example, For Guild chat to be yellow, you would type /usercolor 4 0 255 255. This is the same as editing the TextColor portion of your Eqclient.ini file, and the list of Chat Type numbers can be found in that section of this manual.

/vrdelay [1- 5 ] – This command is used to specify the delay time for responses when using voice recognition software.

/who – lists all player characters in your zone.

/who corpse – lists all the corpses your character has in the current zone.

/who all – lists all player characters in the world.

note: /who and /who all are also usable with masks to look for certain characters, races or classes online. For example:

  • /who wiz all – generates a list of all Wizards online in all zones.
  • /who 1 5 all – generates a list of all characters online who are between levels 1 and 5.
  • /who fip all – generates a list of all characters whose names begin with Fip.
  • /who gm all – generates a list of all the GM’s that are online and not hidden.
  • /who all friend – generates a list of the players in your friends list who are online (see the /friend command).
  • /whotarget – Does a “/who” on the player character targeted.

/wincolor – This command allows players with the Velious expansion or later, to change the color and transparency of the background for all of the window boxes for the updated user interface.

Format: /wincolor
-> CHAT, SPELL, PLAYER, PARTY, TARGET, BUFF, DATA, MAIN, INV, TRACK, or HOTBOX
-> 0 to 255
-> 0 = off, 1 = 25, 2 = 50, 3 = 75, 4 = 100 percent
To reset a window color use /wincolor reset

/yell – will issue a “cry for help” to all players within a 100 foot radius. Characters hearing the yell will be told what general direction the yelling is coming from.

PET COMMANDS:

/pet [command] – gives orders to a charmed or summoned pet. Sample pet commands:

/pet guard here – tells the pet to guard its current location.

/pet guard me – tells the pet to attack anyone that attacks it’s master, or that it’s master attacks.

/pet follow me – tells the pet to follow you, but ends when you cross a zone line.

/pet attack [target] – tells the pet to attack the designated target.

/pet back off – tells the pet to stop its attack.

/pet as you were – returns the pet to neutral, belaying all prior orders.

/pet get lost – will send the pet back to where it came from.

/pet report health – Reports the health of your pet in percentages.

GUILD COMMANDS:

/guildsay or /gu – Sends a text message to all fellow guild members currently on-line.

/guildinvite [target] – Guild Leaders and Officers may use this command to invite new guild members. In order to make an officer, the guild leader must use the following command: /guildinvite o . You can also just have the player targeted and type /guildinvite o. You must be in the same zone as the player you want to invite into the guild. The letter o must be lower cased. If the player you want to make an officer is currently in the guild, they will have to /guildremove themselves (with themselves targeted) , in order to be made an officer through this command.

/guildremove [target] – Guild Leaders and Officers may use this command to remove guild members. Keep in mind that if you target yourself when executing this command, you will remove yourself from the guild.

/guilddelete – Guild Leaders may use this command to disband a their guild.

/guildstatus [target] or – Will return the guild status of the targeted or named character (their rank
within their guild, if any). This command will only work on characters within the same zone.

/guildleader [target] – Transfers guild leadership status to the targeted guild officer..

/guildwar – Allows the guild leader to challenge or accept another guild in guild war. Both parameters are necessary, and both guild leaders must execute the command. The number is the number of days that the guild war will last, from 1 to 14. All members of a guild at war with another guild are PvP with each other for the duration of the guild war.

/guildpeace – Allows the guild leader to end a guild war. Both guild leaders must execute this command
to end the war. Guild war will end in any case after the time limit has passed.

/guildmotd – Officers of a guilds can specify the text to show up after the regular server MOTD (Message of the Day) for each of their guild members when they log in. The guild message of the day will always be preceded by the name of the guild officer that set it up. There is a maximum of around 200 characters for this guild motd. Any new guild message of the day overwrites the last guild message of the day. When a server goes down, all guild messages of the day will be deleted and will need to be reset. There is no other way to delete a guild message of the day.

/eqplayersguild – Updates guild status on EQ Players website.