An EQ Mac Progression Guild on Al'Kabor


Location Key

1 Abandoned Platform with Loom
2 Lift to ground – “Orc Lift,” Merchants selling Food and other Goods and Pottery Sketches, Inn
3 Merchants selling Elven Food Items, Food, and other Goods
4 Tavern selling Alcohol, Merchant selling Plate Armor
5 Merchants selling Racial Alcohol, Common Gems
6 Abandoned Platform
7 Tavern selling Alcohol, Merchant selling Plate Armor
8-Upper (connects to platforms 5, 6, and 7) Sparkling Glass with Merchant selling Metals and Rare Gems, Merchants selling Elven Food, Oven
8-Lower (connects to platforms 3 and 11) Pottery and Fletching Supply Merchants, Warrior Guild
9 Heartwood Tavern selling Alcohol
10 Hut selling Food and other Goods, connected platform has Tavern selling Alcohol
11 “Priest of Discord Lift,” Merchants selling Medium Armor Molds, Sheet Metal, Food and other Goods
12 Bank, Merchant selling Potions and Crystals
13 Platform with Rangers
14-Upper (connects to platform 13) Abandoned Platform
14-Lower (connects to platforms 11 and 15) Packwearers Goods selling Bags and Boxes, Bard Guild across bridge
15 Lift, Merchants selling Food and other Goods, Sewing Kit, Patterns and Instructions
16 Faydark’s Champions – Ranger Guild
17 Inn selling Food and other Goods, Forge, Merchant selling Potions and Crystals, Chain Mail Patterns, Weapons
18 Merchant selling Leather Armor and Sewing Patterns, Merchant in hut selling Bags and Boxes
19 Inn selling Food and other Goods, Soulbinder
20 Shop selling Blacksmithing Books and Container, Weapon, and File Molds, Merchant selling Cloth Armor, Pottery Wheel and Kiln
21 Soldiers of Tunare – Druid Guild, Brew Barrel, bridge connects to Bilrio’s Smithy selling Sharp and Blunt Weapons, Medicine Bags
22 Merchants selling Chain Mail Armor and Boots, also Fier’Dal Forge
23 Scouts of Tunare – Rogue Guild, sells Throwing Weapons
24 Trueshot Bows selling Fletching (arrow) Supplies, Merchants selling Fletching (bows) Supplies, Tavern selling Alcohol and Ranger Spells

More Information

Adjacent Zones

    Greater Faydark


Kelethin is one of the most amazing cities in all of Norrath, a tree city built peacefully around the trunks of the giant trees of the Greater Faydark. I was seeking Bards in this part of the world, and a fellow traveller who gave me directions told me to not look at my feet, but I had no idea what he meant until I saw the bottoms of dozens of wooden platforms sticking out of the mist. This is the ancestral home of the wood elves, and the center of their society. Elevators can be raised and lowered to the surrounding forest floor from some of the lower platforms, allowing easy access for the wood elves and protection from those they would rather not have visiting.

Traveling To and From

Kelethin is one of the four major cities on the continent of Faydwer, the others being the cities of the high elves, the dwarves, and the gnomes. They share Greater Faydark with the high elves, although the high elf city of Felwithea is almost exactly the opposite of Kelethin, being a grand and opulent city on the outside, and simple and beautiful on the inside. The gnome city of Ak’Anon and the dwarven city of Kaladim are both a short distance away, the first through the sparsely populated forest of Lesser Faydark, and the second through the stretches of the Butcherblock Mountains.

As far as traveling abroad, Kelethin is about as far from a port as you can be on this island, and the trip from Kaladim’s port to the human city of Freeport is a long and boring one. There is a set of magical gates near the pass to Lesser Faydark that powerful mages are rumored to be able to travel with, but they have been inactive for quite some time.